As it can be seen in the screenshot below, tactics skill allows the units to move 3 hexes AROUND the unit, and not in the first 3 rows of hexes on the unit’s side as in the Original Game. The hero has Basic Tactics.
I also noticed that there is an issue if you move the creature twice.
You move the creature from A to B, and when it is the creature’s turn again and you want to move it to C, the animation starts from point A.
There’s a cross-issue related to 2hexed creatures (which are problematic too): the tactics skill gives 3 hexes available to move, but for 2 hexed creatures it’s still 3 but it counts from the ‘bottom’ of the creature (left hex for the player, right hex of the opponent) so the 2hexed creature gets to move 2 hexes.
AS A SIDE NOTE: i really like the idea of how tactics work now (3 hexes available AROUND the creature)