Interface issue before entering combat

  1. How does the problem look like?

I know that this issue occurs due to the new functionality of the War Machines, but it still looks ugly and should be corrected somehow. Maybe this can be discussed in a “Features” topic since it is not present in the OG.

  1. What exactly did you do to trigger it?

in Adventure map, if you double click on a creature and order the hero to enter combat, the interface goes faulty due to the apparition of the War Machines in the creature slots of the hero.

The engine probably starts the calculation/preparation for the combat and puts the War Machines in the creature slots.

A screenshot or video would be fantastic.

image

Since you can enter the Hero Overview before the battle, while the hero is moving towards the creature, this is also reflected in the Hero Overview.

Yes, exactly.

This needs to be fixed together with implementing new (adaptive) UI that isn’t based on prerendered dialog backgrounds coming from HoMM 3. Because HeroWO allows any number of creature slots per garrison, most natural way would be to add arrows and/or allow mouse wheel scrolling of the army list similarly to how it’s done with the list of heroes and towns.

maybe just stop the engine to physically place the war machines in the creatures slots. Let the calculation still be made, but not the re-arrangement of the creatures in the slots.