How does the problem look like?
The Archer’s Tower in adventure map not recognised as visited by the game.
If you right click on it it shows (Not Visied). On other buildings it works fine so far.
What exactly did you do to trigger it?
Right click to see info on Archer’s Tower in Adventure Map.
A screenshot or video would be fantastic.
HeroWO
April 25, 2023, 1:01pm
2
This is a known limitation.
// XXX+I this check is not accurate as certain objects (e.g. Warrior's Tomb, banks) do not disclose fulfillment status until encountered; perhaps add a selector to quest_fulfilled target like ifPeeking that will allow the object determine when it's being previewed and when it's encountered
var fulfilled = enc.checkFulfilled() ? '(Not visited)' : '(Visited)'
// XXX+I Determines if hero's encounter with this object will be allowed to produce bonuses. This is currently used to check if a Windmill was visited this week, if Border Guard can be passed, etc. but it has several issues, like revealing info that the player shouldn't see until he carries the visit - like if a Shipwreck has been already sacked.
checkFulfilled: function () {